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TOASTER
Clarín


Oldie but... TOASTER
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The Toaster project is one I still look back on fondly—it’s one of my first real dives into 3D character design, and, I have to say, it still holds up! I handled everything from character development to the product itself, and even after all these years, it still feels fresh—kind of like the smell of freshly toasted bread.
What makes this one special is that back then, rendering realistic plastics and metals was nearly impossible unless you were Pixar. But hey, somehow we pulled it off! So, even if this piece is from a while back, it’s still "well toasted" and a milestone in my 3D journey.
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Shot #1

Shot #2
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